Example diffuse maps
Example textures for some of the pieces in my scene. Some of the maps are messy because I was experimenting with a lot of custom brushes, especially with swirls and curves. I wanted to keep the colors in the scene vibrant but not where everything is highlighter yellow and green, but festive colors. I always enjoy working with a vibrant color palette not because it makes me hungry all the time, but because I can connect with my work a lot more, make it more personal. Rather than making a grey wall, I'll always add some burnt umber grime or olive green moss with a bit of goldenrod highlights to make that grey wall look interesting.